Københavns Erhvervsakademi

en

Valgfag: Digital Business Content and Marketing (EN)

2020/2021
Engelsk titel
Elective: Digital Business Content and Marketing (EN)
Uddannelse
Multimediedesigner
Uddannelsestype
Fuldtidsuddannelse
Niveau
Erhvervsakademi
Semester
3. semester
Fagets/modulets varighed
1 semester
Ects
30
Udd. element
Valgfag
Sprog
Engelsk
Opstart
Forår
Efterår
Studiested
Lygten 16, København NV
Fagkode
3273321
Fag- /modulansvarlig
Keld Møller Marple
  • Formål
    Viden

    methods and techniques for planning, organising, designing and programming user interfaces with a focus on marketing and complex digital content
    ● theory and terminology of design and storytelling in relation to user interface
    ● trends in digital design and different tools and techniques for developing user interfaces
    ● tools and methods for data-driven design processes
    ● applied methods and theory for gaining user insight in the process of designing and
    programming digital content
    ● tools, theories and methods for organising information (information architecture) in
    complex communication solutions
    ● aesthetic means, storytelling methods and dramatic structuring of narratives for
    disseminating complex digital content with specific intentions across platforms.
    ● ideation and development of formats for digital content across different platforms
    ● legal and ethical guidelines in relation to digital marketing and e-commerce
    ● relevant tools for visualisation of data in order to interpret and measure digital marketing
    performance
    ● theories and methods for planning and implementing digital projects
    ● technologies and techniques for designing and programing digital content
    ● international trends and technologies in business practices of digital marketing and digital
    production.

    Færdigheder

    ● apply methods and techniques for creating and implementing digital content across
    different platforms with the purpose of optimising user interfaces
    ● design and develop CMS-based web solutions according to best practices
    ● assess, select, optimise and configure plugins, themes, libraries, frameworks and tools for
    the design and development of complex user interfaces
    ● design, optimise and manage third party user interfaces
    ● plan and complete tests for user interfaces and digital content
    ● design engaging user experiences across media platforms (in CMS-based web solutions and
    on SoMe platforms)
    ● manage digital workflow and tools for planning, designing and producing complex digital
    content
    ● use methods, tools and techniques for the production, post-production and publishing of
    various types of digital content
    ● plan and execute digital marketing campaigns using relevant methods, tools and
    techniques
    ● develop digital business and e-commerce solutions with a focus on marketing
    ● assess the influence of different techniques and technologies and select relevant
    techniques and technologies for multimedia production
    ● experiment with new features and tools in different parts of the production phase for
    different media platforms.

    Kompetencer

    • in teams, or individually, plan and develop complex user interfaces related to user
    experience, content, business and technology
    • identify, acquire and develop their own skills and knowledge in relation to a specified
    subject area and communicate these to external stakeholders
    • enter into development-oriented and/or interdisciplinary work processes
    • identify and apply relevant theories, methods, terminology and tools for implementing
    complex digital media productions

  • Undervisningsform og udfoldelse af læringsmål
    Undervisningen gennemføres som en kombination af holdundervisning, forelæsninger, workshops, studiekredse, øvelser, større projektarbejder og ikke mindst vejledning. Tilrettelæggelsen af undervisningen tager udgangspunkt i relevant erhvervspraksis og anvendt teori.
  • Prøve

    Læringsmålene for prøven er identiske med fagets/fagenes læringsmål

    Forudsætninger for indstilling til eksamen
    At KEA, several of the hand-ins during third semesters are mandatory and must be handed in before the student can sit the corresponding exams. The detailed requirements for hand-ins and a description of which assignments are mandatory can be found on the learning platform for Multimedia Design at the beginning of the semester.
    Faget prøves
    Faget/modulet prøves selvstændigt
    The purpose of the exam is to test students’ understanding of theory, methods and tools relevant to the elective subject. The exam project is to be prepared in groups of 2 to 4 students.
    The project work must be interdisciplinary and problem-oriented. The project must result in a functional digital prototype and a report documenting the development process and the product.
    Prøveform
    Mundtlig prøve
    An oral individual exam based on a joint presentation or a group exam based on an exam project.
    The exam is held at the end of the third semester.

    The exam consists of
    • Presentation
    • Examination
    • Grading
    Individuel eller gruppeprøve
    Individuel
    Anvendt sprog til prøven
    Engelsk
    Bedømmelsesform
    7-trins skala
    Bedømmer(e)
    Intern censur
320
timers undervisning
502
timers forberedelse
Tallene viser omfanget af arbejdsbelastningen relateret til faget fordelt på forskellige studieaktiviteter.

På faget Valgfag: Digital Business Content and Marketing (EN) modtager du 320 timers undervisning, hvilket svarer til 426 lektioner (1 lektion = 45 min.) og 39% af din samlede arbejdsbelastning på faget.

Undervisningen vil primært bestå af følgende aktiviteter: klasseundervisning.
Forberedelsen vil primært bestå af følgende aktiviteter: projektarbejde.

Læs om KEAs studieaktivitetsmodel

*KEA kan fravige det angivne timetal, hvis det er begrundet i særlige forhold.