Copenhagen School of Design and Technology

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Design and programming of digital content 2 (EN)

2020/2021
Danish title
Design og programmering af digitalt indhold 2 (EN)
Study programme
Multimediadesign and Communication
Type of education
Full time education
Level of education
Academy Profession
Semester
2. semester
Duration of the subject/module
1 semester
Ects
15
Programme elements
Compulsory
Language
English
Start time
Autumn
Spring
Location
Lygten 16, København NV
Subject number
3289202
Responsible for the subject(s)/modul(es)
Keld Møller Marple
  • Purpose

    The programme element covers the design and programming of complex digital content solutions for multiple types of media. The programme element focuses on multiple types of digital content, multiple types of media and related production methods. In the production of content, technologies are applied to manage and present content, and the communication of data forms part of the production of digital content.

    Knowledge

    • knowledge of the tools and data applied in the profession to optimise digital media production
    • knowledge of the methods and theories applied in the profession for complex digital content production
    • knowledge of the methods and theories applied in the profession for the presentation of data
    • an understanding of the technologies used to store and exchange data, and the ability to account for the choice of technologies based on practice
    • an understanding of the relationship between the business models used and complex digital content production
    • knowledge of key methods and theories regarding digital user experiences, and the ability to account for the choice of tools and methods based on practice.

    Skills

    • apply key tools and data to optimise digital media production
    • plan and assess project management in userGcentred content production
    • apply key theories, methods and tools for the production of digital user experiences
    • communicate and justify digital solutions for content production to stakeholders from the digital media industry
    • apply and combine forms of expression for the design and production of digital user experiences on selected media platforms
    • assess and process given visual material to ensure consistency in a digital media production
    • apply key technologies for handling and displaying digital content
    • apply key technologies, methods and formats for exchanging and presenting data.

    Competences

    • identify relevant theories, methods and tools for the production of complex digital content in teams
    • acquire new knowledge, skills and competencies within the design and production of complex digital content.

  • Type of instruction and practical application of learning objectives
    The teaching is a combination of classroom instruction, lectures, workshops, study groups, exercises, major project work and not least guidance. The organisation of the teaching is based on relevant professional practice and applied theory.
  • Collaborative subject/module(s)
    The programme element is covered in two learning modules:
    User Centered Design (4 weeks)
    CMS (5 weeks)
  • Exam

    The learning outcomes of the exam are identical with the learning outcomes of the subject(s)/modul(es)

    Prerequisites for access to the examination
    At KEA, several of the hand-ins during the second semesters are mandatory and must be handed in before the student can sit the corresponding exams. The detailed requirements for hand-ins and a description of which assignments are mandatory can be found on the learning platform for Multimedia Design at the beginning of the semester. A hand-in that does not meet the formal requirements will be rejected.
    Exam in one or more subjects
    Subject/module is tested with the following modules
    Type of exam
    Oral examination
    An oral individual exam based on group project work. The exam, which is held at the end of the second semester, is with an external co-examiner.
    The exam covers the national programme elements of the second semester and is based on the product, report and process.

    The exam consists of three elements:

    4. Presentation
    5. Examination
    6. Grading
    Individual exam or group exam
    Individual
    Exam languages
    English
    Type of evaluation
    7-point grading scale
    Examiners
    External censure
    Exam criteria
    The exam is assessed by an examiner and an external examiner according to the 7-point grading scale. Students are given one grade based on an overall assessment of the report, digital prototype, presentation and individual performance at the exam. The performance is assessed in relation to the fulfilment of the learning objectives in the second semester, as described in the curriculum.
130
hours of teaching
281
hours of preparation
The figure shows the extent of workload related to the subject divided into different study activities.

In the subject Design and programming of digital content 2 (EN) you will receive 130 hours of instruction, which corresponds to 173 lessons (1 lesson = 45 min.) and 32% of your total workload for the subject.

The teaching primarily consists of the following activities: classroom teaching.
The preparation primarily consists of the following activities: project work.

Read about KEAs Study Activity Model

*KEA can deviate from the number of hours if this is justified by special circumstances