Design and programming of digital content 2 (EN)2020/2021
The programme element covers the design and programming of complex digital content solutions for multiple types of media. The programme element focuses on multiple types of digital content, multiple types of media and related production methods. In the production of content, technologies are applied to manage and present content, and the communication of data forms part of the production of digital content.Knowledge
• knowledge of the tools and data applied in the profession to optimise digital media productionSkills
• knowledge of the methods and theories applied in the profession for complex digital content production
• knowledge of the methods and theories applied in the profession for the presentation of data
• an understanding of the technologies used to store and exchange data, and the ability to account for the choice of technologies based on practice
• an understanding of the relationship between the business models used and complex digital content production
• knowledge of key methods and theories regarding digital user experiences, and the ability to account for the choice of tools and methods based on practice.
• apply key tools and data to optimise digital media productionCompetences
• plan and assess project management in userGcentred content production
• apply key theories, methods and tools for the production of digital user experiences
• communicate and justify digital solutions for content production to stakeholders from the digital media industry
• apply and combine forms of expression for the design and production of digital user experiences on selected media platforms
• assess and process given visual material to ensure consistency in a digital media production
• apply key technologies for handling and displaying digital content
• apply key technologies, methods and formats for exchanging and presenting data.
• identify relevant theories, methods and tools for the production of complex digital content in teams
• acquire new knowledge, skills and competencies within the design and production of complex digital content.
- Type of instruction and
practical application of learning objectives
Look at the affiliated subjects.
- Collaborative subject/module(s)
The learning outcomes of the exam are identical with the learning outcomes of the subject(s)/modul(es)Prerequisites for access to the examinationAt KEA, several of the hand-ins during the first, second and third semesters are mandatory and must be handed in before the student can sit the corresponding exams. The detailed requirements for hand-ins and a description of which assignments are mandatory can be found on the learning platform for Multimedia Design at the beginning of the semester. A hand-in that does not meet the formal requirements will be rejected.Exam in one or more subjectsSubject/module is tested with the following modulesType of examOral examinationAn oral individual or group exam based on group project work. The exam, which is held at the end of the second semester, is with an external co-examiner.
The exam covers the national programme elements of the second semester and is based on the product, report and process.
The exam consists of three elements:
6. GradingIndividual exam or group examGroup, 3-5 max participantsExam languagesEnglishType of evaluation7-point grading scaleExaminersExternal censure
In the subject Design and programming of digital content 2 (EN) you will receive 103 hours of instruction, which corresponds to 137 lessons (1 lesson = 45 min.) and 25% of your total workload for the subject.
The teaching primarily consists of the following activities: internal lecturers, classroom teaching.
The preparation primarily consists of the following activities: reading your own notes, reading the curriculum.
Read about KEAs Study Activity Model
*KEA can deviate from the number of hours if this is justified by special circumstances